An ongoing 3D modeling contract job

I’m currently in charge of making 3D models, animation, and rigging

It has been an absolute blast to work on this game. It’s charming, simple and reminiscent of toys we all played with as children. During this project, I was provided with specific design structures in order to adhere to the project’s intended aesthetic such as measurements for models or storyboards for animation. The game will be coming out on Steam in mid-late 2017, so keep an eye out for it!


Software used (from my end):

  • Maya
  • Marvelous Designer

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